> For the complete documentation index, see [llms.txt](https://runebit.gitbook.io/the-galaxy-of-lemuria/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://runebit.gitbook.io/the-galaxy-of-lemuria/gameplay-1/characters/skills-and-abilities.md).

# Spells & Abilities

#### **General Info**

Spells and abilities are essential for players to succeed in Lemuria.

Players can cast spells that heal, damage, and enhance.

Some spells cannot be used while in combat.

#### **Spell Cards**

Players will be able to utilize magic inbued spell cards to perform special abilities.&#x20;

Each time a spell it cast, it consumes a charge of the spell card. When the spell card runes out of charges it turns to dust.&#x20;

If a player runs out of corresponding spell cards, then the spell can no longer be cast.&#x20;

New Players will receive a common NFT spellcard for the most basic spells. NFT spellcards have infinite charges.

Spell cards  can be found by monsters who use the spells or crafted by spellcrafters.&#x20;

The Galaxy of Lemuria’s skills and abilities are broken down into (3) categories:

* Classless
* Class Specific
* Passive
